Alpha 9.0 Changelog
Update 9.0 Changelog
Simon
- Can now whip when crouched
- All of Simon's sprites updated
- Simon's whip is faster
Alucard
- Can now attack when crouched
- Sword lasts twice as long
- Attack animation lasts longer
- Attack animation is less 'jumpy' when attacking left
Enemies
Bonepillar
- Fires two flames at once, more accurate to original Castlevania
Items
Wall Meat
- Added Wall Meat, a delicious meal that heals 6 hp
Rising Axe
- Added the Rising Axe, a Simon subweapon that when thrown, moves Simon with it
Soul of Bat
- Added the Soul Of Bat, an Alucard subweapon that transforms him into a bat, but he slowly loses hearts
Rebound Stone
- Rebound Stone is now direction dependent when thrown
Candles
- Added a candle that drops the Rising Axe/Soul Of Bat
Objects
Wall Meat Block
- Added Wall Meat Block. When hit by Simon's whip or Alucard's sword, it breaks and drops Wall Meat
Breakable Block
- Now breaks in one hit
- Sprite changes between tilesets
- Sprite is now the same as a regular block
- Now breaks when hit with Alucard's sword
UI
- Added a button in the tab menu that changes music
Audio
- Audio is no longer dependent on background
Title
- Added a button that takes you to the feedback form
Files
Get CastleMaker: Beta 1.0
CastleMaker: Beta 1.0
Level Creator based on Castlevania
Status | In development |
Author | Lunar Fox Games |
Genre | Action, Platformer |
Tags | 2D, 8-Bit, castlevania, Fangame, free, GameMaker, Level Editor, Metroidvania |
Languages | English |
More posts
- Beta 1.0 ChangelogApr 21, 2020
- Alpha 8.0 ChangelogFeb 08, 2020
- Alpha 7.1 ChangelogJul 30, 2019
- 1.5 Years of CastleMaker!Jul 22, 2019
- Alpha 7.0 ChangelogJul 22, 2019
- Alpha 6.0 ChangelogMay 28, 2019
- Alpha 5.0 ChangelogJan 02, 2019
- Alpha 4.0 ChangelogOct 31, 2018
- Alpha 3.1 ChangelogJun 29, 2018
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